PC STATUS / SOURCE REVIEW 2026-10-17

Sonic Origins on PC: official version and experiment

An official PC route is linked separately below. The records on this page concern the PS5 executable or named homebrew build.

What is established for Sonic Origins on PC? Sonic 1 reaches Green Hill and Marble Zone on a Linux testing stack, with 51–60 FPS reported at 960×540. Other games and Plus content remain untested.

Official platform information ↗

Compare PC project routes · Find the AnyPS5 GitHub sources

Sonic Origins on PC: compatibility evidence

The original bring-up report identifies Sonic Origins v02.002.000. The Linux tester reaches the main menu and plays Sonic 1 through Green Hill into Marble Zone, including a separate Knuckles run. This result uses a testing stack and four performance branches. Source ↗

The same source documents shader workarounds and host memory changes on a 2 GB Radeon R9 380. Menu performance is much lower than gameplay performance. Treat the reported scenes and settings as one measured configuration, not minimum requirements for the collection. Source ↗

Official PC edition ↗

Compare builds and reported hardware

Hardware / platformBuild / reported resultEvidence
PPSA05324
Core i7-14700KF
Radeon R9 380
14 GB RAM · Linux
main f1451396 context + reported PR stack, local shader workaround and four speed branches
Gameplay reported

Sonic 1 at 51–60 FPS, 960×540: Green Hill, Marble Zone Act 1 and Knuckles in Green Hill.

Experimental / integration · Test date unknown
Details ↓
Report ↗

Test reports

Sonic Origins on PC · Linux · Experimental / integration

Gameplay reported

Sonic 1 at 51–60 FPS, 960×540: Green Hill, Marble Zone Act 1 and Knuckles in Green Hill.

Title ID
PPSA05324
Test date
Unknown — not stated in source
Post date
2026-10-10
System
Ubuntu 26.04.1 · XWayland · RADV Mesa 26.0.8
Tested build
main f1451396 context + reported PR stack, local shader workaround and four speed branches
Reported CPU
Core i7-14700KF
Reported GPU
Radeon R9 380
Reported RAM
14 GB
Evidence
NahuelGenchi ↗

Other collection games and Plus content are untested. Menu is around 10–11 FPS. Host GTT/udmabuf settings and unmerged branches are part of this result.

Known limitations

  • Other collection games and Plus content are untested. Menu is around 10–11 FPS. Host GTT/udmabuf settings and unmerged branches are part of this result. Evidence ↗

Reported milestones

  1. Sonic 1 at 51–60 FPS, 960×540: Green Hill, Marble Zone Act 1 and Knuckles in Green Hill.

    Source ↗

More community captures

Common questions

Does this result apply to every build?

No. The source records apply to their named platform, revision and patches. A higher stage on a contributor branch is not a result for every release.

Is this a full-game completion report?

No complete playthrough is established by these selected records. Read the specific scenes, test duration and limitations before extending the result.

Sonic Origins on PC: is this a complete playthrough?

The selected reports establish only their recorded scenes and stopping points. None of these entries establishes full-game completion. Read the original report before extending its scope.

Sonic Origins on PC: are these minimum requirements?

No. The hardware belongs to a particular reported build and test. It is not a minimum specification, a recommendation for the official PC edition or a prediction for another machine.

Sonic Origins on PC: which game edition is tested?

Sonic Origins reports here concern the PS5 edition identified by each title ID. Results from another console generation or the official PC edition must be kept separate.

Has Port Record reproduced this test?

No. These are reviewed community reports. Follow the original source for its complete environment; our review date is not a test date.

Sonic Origins on PC: prepare the same build

Use the title’s build and patches as your reference. These tools prepare input and compare records; they do not reproduce a test.

To investigate Sonic Origins on PC, start from the source attached to the exact platform and build record. Preserve the local patches, game version and observed scene before comparing a new result. A source update can change the context after this review.

Sources