Hades II on PC: official version and experiment
An official PC route is linked separately below. The records on this page concern the PS5 executable or named homebrew build.
What is established for Hades II on PC? Linux gameplay is reported on a patched NVIDIA stack with warm shader caches. A separate RADV validation attempt still fails before presenting.
Hades II on PC: compatibility evidence
The opening report identifies Hades II v01.006.000 and a Linux build using the relinker from #1249. Its updated main 961b25fe context requires a documented PR stack, warm shader caches and an increased import budget. Source ↗
The report’s 60 FPS hub result does not cover every scene or cold launch. A newer RADV follow-up records startup failure on its own validation stack. These are different GPU paths and should be compared by exact build, not reduced to one universal success label. Source ↗
Compare builds and reported hardware
| Hardware / platform | Build / reported result | Evidence |
|---|---|---|
| PPSA36082 Ryzen 7 7800X3D RTX 4090 32 GB RAM · Linux | main 961b25fe + documented PR stack; relinker #1249 Gameplay reported Loads a game and reaches the hub at the 60 FPS cap with warm shader caches. Experimental / integration · Test date unknown | Details ↓ Report ↗ |
| PPSA36082 Ryzen 9 7950X RX 6650 XT 128 GB RAM · Linux | main 5d9dcc42d + #6476 #6610 #6341 validation instrumentation Boots reported Native startup exits before presenting on the reported RADV validation build. Experimental / integration · Test date unknown | Details ↓ Report ↗ |
Test reports
Hades II on PC · Linux · Experimental / integration
Gameplay reportedLoads a game and reaches the hub at the 60 FPS cap with warm shader caches.
- Title ID
- PPSA36082
- Test date
- Unknown — not stated in source
- Post date
- 2026-10-09
- System
- CachyOS · NVIDIA 615.71.09
- Tested build
- main 961b25fe + documented PR stack; relinker #1249
- Reported CPU
- Ryzen 7 7800X3D
- Reported GPU
- RTX 4090
- Reported RAM
- 32 GB
- Evidence
- Raghav314 ↗
Cold startup remains problematic in this report. APS5_PIPELINED_DRAWS and an increased import budget are part of the setup; no full-game completion.
Hades II on PC · Linux · Experimental / integration
Boots reportedNative startup exits before presenting on the reported RADV validation build.
- Title ID
- PPSA36082
- Test date
- Unknown — not stated in source
- Post date
- 2026-10-16
- System
- Arch Linux 7.2.9 · Mesa 26.2.4
- Tested build
- main 5d9dcc42d + #6476 #6610 #6341 validation instrumentation
- Reported CPU
- Ryzen 9 7950X
- Reported GPU
- RX 6650 XT
- Reported RAM
- 128 GB
- Evidence
- JJenkx ↗
This is an observed failure on its own stack. It does not invalidate the separate patched NVIDIA result.
Known limitations
- Cold startup remains problematic in this report. APS5_PIPELINED_DRAWS and an increased import budget are part of the setup; no full-game completion. Evidence ↗
- This is an observed failure on its own stack. It does not invalidate the separate patched NVIDIA result. Evidence ↗
Reported milestones
Loads a game and reaches the hub at the 60 FPS cap with warm shader caches.
Source ↗Native startup exits before presenting on the reported RADV validation build.
Source ↗
Common questions
Does this result apply to every build?
No. The source records apply to their named platform, revision and patches. A higher stage on a contributor branch is not a result for every release.
Is this a full-game completion report?
No complete playthrough is established by these selected records. Read the specific scenes, test duration and limitations before extending the result.
Hades II on PC: is this a complete playthrough?
The selected reports establish only their recorded scenes and stopping points. None of these entries establishes full-game completion. Read the original report before extending its scope.
Hades II on PC: are these minimum requirements?
No. The hardware belongs to a particular reported build and test. It is not a minimum specification, a recommendation for the official PC edition or a prediction for another machine.
Hades II on PC: which game edition is tested?
Hades II reports here concern the PS5 edition identified by each title ID. Results from another console generation or the official PC edition must be kept separate.
Has Port Record reproduced this test?
No. These are reviewed community reports. Follow the original source for its complete environment; our review date is not a test date.
Hades II on PC: prepare the same build
Use the title’s build and patches as your reference. These tools prepare input and compare records; they do not reproduce a test.
Relinker command builder ↗
Choose a platform, check module folders and generate a quoted v0.1.2 command.
ELF header checker ↗
Read the first 64 bytes of a local file. Inspect the format before conversion.
Compare my PC ↗
Find hardware components in sourced reports. See the exact build and limitations.
To investigate Hades II on PC, start from the source attached to the exact platform and build record. Preserve the local patches, game version and observed scene before comparing a new result. A source update can change the context after this review.
